Available for Summer 2026 Internships
Resume · Available 2026Let's build
spatial futures.
Mixed Reality Designer with 5+ years in VR/AR, immersive media and spatial computing. Pursuing an MA in Emerging Media and Narrative Design at Arizona State University (December 2026). I build AI-augmented workflows that compress prototyping cycles, reducing iteration time by 50%.
Experience
Gaussian Splatting Specialist & Virtual Art Department Trainee
Sep 2025–present
ASU, Los Angeles, CA
- Trained 25 students on Synapse's LED VP stage, cutting location scouting costs by 15%
- Optimized Gaussian Splatting by 25% for virtual backgrounds
- Built AI-assisted workflows testing 30+ immersive concepts per iteration cycle
AI Prototyping & Conference Apprentice
Jan–Aug 2025
SIGGRAPH, Vancouver, BC
- Served on Immersive Pavilion Subcommittee, reviewing real-time XR installations
- Integrated generative AI tools into live conference production workflows
Digitization Specialist, CGI Team Intern
Sep–Dec 2024
Article, Vancouver, BC
- Ran Gaussian splatting and photogrammetry capture for product digitization pipeline
- Delivered optimized 3D assets for e-commerce AR previews
Experience Engineer
Feb–Aug 2024
Structural Color Gallery, New York, NY
- Built WebGL virtual exhibition for Megumi Nagai's Night Trees show (20 artworks)
- Cut load times by 50% through mesh decimation and Three.js optimization
- Conducted 20+ usability sessions to refine navigation and performance
Mixed Reality Design Engineer
Sep 2023–Feb 2024
Volumetrics.io, San Francisco, CA
- Designed and tested MR experiences on Meta Quest and Apple Vision Pro with mr.js
- Validated 3D file type support (glb, USDZ) and spatial anchoring features
Mixed Reality Product Designer
Sep 2022–Aug 2023
Nanome, San Diego, CA
- Owned interaction research for Nanome 2.0 across XR and 2D surfaces
- Built LLM pipeline automating qualitative user feedback, unblocking 2.0 design sprint
- Ran playtesting sessions with pharmaceutical researchers; derived updated personas and wireframes
Education
MA Emerging Media & Narrative Design
2025–2026
Arizona State University
- Capstone: mixed reality film using spatially agentic 4D Gaussian Splatting volumetric actors
BA Interactive Arts & Technology
2021
Simon Fraser University
Skills
Prototyping
AI
Project Management
Leadership
Lead 3D Scanning Volunteer
Jan 2026
Music Centre of Los Angeles
- Reduced Gaussian Splatting dataset size by 70% using Suplat Editor
- Led Scaniverse demonstrations achieving 90% usable scan captures with non-technical participants
VR Theatre Subcommittee Manager
2022
ACM SIGGRAPH
- Led 25-person team building XR Hub connecting "On the Morning You Wake" and "Paper Birds"
50%
Faster iteration via AI workflows
5+
Years in VR/AR development
4DGS
Volumetric capture for MR film